A spin-off of a pop music spunky series highly-developed over the years by Harmonix Music Systems. The largest novelty which distinguishes shake v VR from the main installments is obviously the v of Virtual Reality goggles. Subsequent performances are viewed here from the first-person perspective. Apart from that, however, the shake v gameplay formula remains unchanged. Once again, the player assumes the roles of single, sway v members in dictate to toy the v of a drummer, guitarist or a singer, nerve-racking to animate a granted song to the v of their ability done urgent enough buttons at the compensate v and linking them into combinations by doing so. The improve the s of one's performance, the bigger the score. What is also worth noticing, is that members of a power metal v DragonForce took v in both the game's production treat and its commercial-grade campaign.